TODO:
- Farmland: why aren't intermediate wetness textures displayed?
- Item Frame: why aren't alternate textures appearing?
- Trapdoor model closed: all edges use the same texture as each other.
- Trapdoor model open: edge textures are flipped both vertically & horizontally from what they should be.
- Chorus Flower/Plant: change texture
- Glowstone: change texture
- Andesite, Diorite, Granite: fix smooth vs real (currently not obvious which is which).
- Acacia Planks: make alternate texture more like main texture.
- Iron Bars: make colors of alternate textures match better.
- Tripwire Source: make custom texture.
- Fire: make custom texture.
- Lava Flow: make custom texture.
- Fireball item: make custom texture.
- Firework Charge item: make custom texture.
- Nether Star item: make custom texture.

2018-03-14
/textures/items/
- added end_crystal.png
- added fireball.png
- added fireworks_charge.png
- added fireworks_charge_overlay.png
- added nether_star.png
- added spawn_egg.png
- added spawn_egg_overlay.png
- added spider_eye.png
- added spider_eye_fermented.png
- added spectral_arrow.png
- added tipped_arrow_base.png
- added tipped_arrow_head.png

2018-02-07
/textures/items/
- stone_pickaxe: now looks like stone instead of wood
- diamond_leggings: added missing custom texture
- removed 155 unused alternate textures to reduce zip file size
/models/block/
- crafting_table: modified to have alternating sides instead of abutting.

2017-11-23
/textures/blocks/
- coal_ore: added "normal" and "specular" texture maps for 3d effect
- lava_still: replaced with a more realistic texture

2017-11-12
/root/
- pack.mcmeta: description said 1.12 instead of 1.12.2 and had incorrect punctuation in name of pack
/textures/blocks/
- crafting_table: now uses separate textures for top and sides
- destroy: added a growing border to the sequence
- flower_rose: removed white specks from edges
- glass: added alternate textures for all 16 tints of colored glass
- lava_still: added custom animated texture
- leaves_oak: added alternate oak leaves with apples (do Dark Oak also drop apples?)
- mob_spawner: added custom texture and 2 alternates
- mushroom_block_skin_brown: replaced alternate texture because the old one didn't mix well with the main texture
- netherwart: removed white specks from edges
- stone_brick_carved: created custom texture
- tall_grass: made slightly taller and narrower so it's not entirely burried in grass blocks and doesn't stick out the sides.
- trapdoor: punched holes in all 4 alternates & rotated 2 alternates to point the correct direction
- water_flow: added custom animated texture
- water_still: added custom animated texture
/textures/blocks/new/
- furnace_bottom: created new texture for bottom of furnace, dispenser, and dropper
- melon_bottom: created new texture for bottom of melon
- pumpkin_bottom: created new texture and alternate for bottom of pumpkin & jack o'lantern
/textures/gui/
- resource_packs: buttons were a few pixels off between normal and highlighted
- server_selection: buttons were a few pixels off between normal and highlighted
- world_selection: buttons were a few pixels off between normal and highlighted
/textures/gui/container/
- inventory: fixed alignment of recipe button
/models/block/
- dispenser: changed base model to have a unique bottom
- dropper: changed base model to have a unique bottom
- furnace: changed base model to have a unique bottom
- lit_furnace: changed base model to have a unique bottom
- pumpkin: changed base model to have a unique bottom
- trapdoor_bottom: fixed improperly rotated textures in the default model
- trapdoor_open: fixed improperly rotated textures in the default model
- trapdoor_top: fixed improperly rotated textures in the default model
/models/block/new/
- iron_trapdoor_open_low: added model with 4 alternates for iron trapdoor that opens upward rather than downward
- orientable_bottom_top: added this new base model for dispenser, dropper, furnace, and pumpkin
- trapdoor_open_low: added this new base model for trapdoors that open upward rather than downward
- wooden_trapdoor_open_low: added model with 4 alternates for wooden trapdoor that opens upward rather than downward
/models/block/alt/
- carrots: added missing alternate model
- fern: added missing alternate model
- flower_pot_fern: added missing combinations of alternate pot and fern textures
- flower_pot_mushroom_brown: added missing combinations of alternate pot and mushroom textures
- glass: added alternate models for all 16 tints of colored glass
- stained_glass_pane: added alternate models for all 16 colors
- mob_spawner_cage: added models for alternate textures
- oak_leaves: added alternate models to add apples to leaves
- obsidian: fixed typo that kept alternate texture from being used
- dispenser: change base model to have a unique bottom
- dropper: change base model to have a unique bottom
- furnace: change base model to have a unique bottom
- lit_furnace: change base model to have a unique bottom
- melon: change base model to have a unique bottom
- pumpkin: change base model to have a unique bottom
/blockstates/
- carrots: added missing alternate model
- fern: added missing alternate model
- flowerpot: added missing alternate fern and brown mushroom models
- mob_spawner: added custom texture 2 alternates
- oak_leaves: added alternates with apples
- obsidian: fixed typo that kept alternate texture from being used
- stained_glass: added alternate models for all 16 colors
- stained_glass_pane: added alternate models for all 16 colors
- trapdoor: updated to rotate models correctly, added model for open trapdoors that swing up to open, and added 4 alternate texture models
- iron_trapdoor: updated to rotate models correctly, added model for open trapdoors that swing up to open, and added 4 alternate texture models

2017-10-11
- added missing ITEMS
- removed ugly alternates (list published later)

2017-09-25
- added additional FARMLAND blockstates